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FORMATS
2010
Springer
15 years 1 months ago
Computing Equilibria in Two-Player Timed Games via Turn-Based Finite Games
We study two-player timed games where the objectives of the two players are not opposite. We focus on the standard notion of Nash equilibrium and propose a series of transformation...
Patricia Bouyer, Romain Brenguier, Nicolas Markey
152
Voted
ECCV
2004
Springer
16 years 5 months ago
Towards Intelligent Mission Profiles of Micro Air Vehicles: Multiscale Viterbi Classification
In this paper, we present a vision system for object recognition in aerial images, which enables broader mission profiles for Micro Air Vehicles (MAVs). The most important factors ...
Sinisa Todorovic, Michael C. Nechyba
164
Voted
MOBISYS
2007
ACM
16 years 2 months ago
Experiences of designing and deploying intelligent sensor nodes to monitor hand-arm vibrations in the field
The NEMO project is exploring the use of mobile sensor nodes to augment physical work artefacts in order to ensure compliance with health and safety regulations. In this paper we ...
Christos Efstratiou, Nigel Davies, Gerd Kortuem, J...
HPDC
1997
IEEE
15 years 7 months ago
Supporting Parallel Applications on Clusters of Workstations: The Intelligent Network Interface Approach
This paper presents a novel networking architecture designed for communication intensive parallel applications running on clusters of workstations (COWs) connected by highspeed ne...
Marcel-Catalin Rosu, Karsten Schwan, Richard Fujim...
HCI
2009
15 years 1 months ago
Using Graphical Models for an Intelligent Mixed-Initiative Dialog Management System
The main goal of dialog management is to provide all information needed to perform e. g. a SQL-query, a navigation task, etc. Two principal approaches for dialog management systems...
Stefan Schwärzler, Günther Ruske, Frank ...