Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
Although many formalisms for reasoning about action and change have been proposed in the literature, any concrete examples provided in such articles have primarily consisted of ti...
Most logic-based AI research works at a meta-theoretical level, producing new logics and studying their properties. Little effort is made to show how these logics can be used to f...
Sequential von Neumann-Morgernstern (VM) games are a very general formalism for representing multi-agent interactions and planning problems in a variety of types of environments. ...
We present an approximation method that solves a class of Decentralized hybrid Markov Decision Processes (DEC-HMDPs). These DEC-HMDPs have both discrete and continuous state variab...