As the number of processors in today’s high performance computers continues to grow, the mean-time-to-failure of these computers are becoming significantly shorter than the exe...
Zizhong Chen, Graham E. Fagg, Edgar Gabriel, Julie...
As the desire of scientists to perform ever larger computations drives the size of today’s high performance computers from hundreds, to thousands, and even tens of thousands of ...
Biometrics is an emerging field via the automated use of unique and measurable physiological or behavioral characteristics to determine or verify identity. Biometrics has a variet...
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
The edit distance problem is a classical fundamental problem in computer science in general, and in combinatorial pattern matching in particular. The standard dynamic programming s...
Danny Hermelin, Gad M. Landau, Shir Landau, Oren W...