We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Abstract: A vision of tools to support software development organizations in the process of development, maintenance and evolution of systems is presented. The envisioned tools see...
Daniel C. M. May, Bent Bruun Kristensen, Palle Now...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
In order for ontologies to be broadly useful to the scientific community, they need to capture knowledge and expertise of multiple experts and research groups. Consequently, the ...
Jie Bao, Zhiliang Hu, Doina Caragea, James Reecy, ...