Sciweavers

53390 search results - page 10532 / 10678
» Computer Systems Analysis
Sort
View
ICDCS
2012
IEEE
13 years 7 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
CVPR
2003
IEEE
16 years 7 months ago
What is the Space of Camera Response Functions?
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...
Michael D. Grossberg, Shree K. Nayar
SIGUCCS
2006
ACM
15 years 11 months ago
Better results in mathematics lessons with a virtual personal teacher
In this paper we present the results of an experiment made with our e-librarian service ”MatES”, an e-Learning tool on fractions in mathematics. MatES allows students to enter...
Serge Linckels, Carole Dording, Christoph Meinel
175
Voted
SI3D
1999
ACM
15 years 9 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
HPDC
2012
IEEE
13 years 7 months ago
vSlicer: latency-aware virtual machine scheduling via differentiated-frequency CPU slicing
Recent advances in virtualization technologies have made it feasible to host multiple virtual machines (VMs) in the same physical host and even the same CPU core, with fair share ...
Cong Xu, Sahan Gamage, Pawan N. Rao, Ardalan Kanga...
« Prev « First page 10532 / 10678 Last » Next »