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ACSC
2005
IEEE
15 years 5 months ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka
IWEC
2010
15 years 1 months ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
DATE
2004
IEEE
134views Hardware» more  DATE 2004»
15 years 3 months ago
Context-Aware Performance Analysis for Efficient Embedded System Design
Performance analysis has many advantages in theory compared to simulation for the validation of complex embedded systems, but is rarely used in practice. To make analysis more att...
Marek Jersak, Rafik Henia, Rolf Ernst
FTDCS
1997
IEEE
15 years 4 months ago
Intrusion ripple analysis in distributed information systems
: Security is a very important aspect of distributed computing systems, especially in distributed information environments involving widearea networks, such as internets. In this p...
S. S. Yau, Jun Zhu
ICDAR
2007
IEEE
15 years 3 months ago
Computer Assisted Transcription of Handwritten Text Images
To date, automatic handwring recognition systems are far from being perfect and heavy human intervention is often required to check and correct the results of such systems. In ord...
Alejandro Hector Toselli, Verónica Romero, ...