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NOSSDAV
2004
Springer
15 years 9 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
VLDB
2004
ACM
178views Database» more  VLDB 2004»
15 years 9 months ago
High-Dimensional OLAP: A Minimal Cubing Approach
Data cube has been playing an essential role in fast OLAP (online analytical processing) in many multi-dimensional data warehouses. However, there exist data sets in applications ...
Xiaolei Li, Jiawei Han, Hector Gonzalez
119
Voted
3DIM
2003
IEEE
15 years 9 months ago
A Fast Point-to-Tangent Plane Technique for Multi-view Registration
This paper addresses a registration refinement problem and presents an accurate and fast Point-to-(Tangent) Plane technique. Point-to-Plane approach is known to be very accurate ...
Soon-Yong Park, Murali Subbarao
CODES
2003
IEEE
15 years 9 months ago
A codesigned on-chip logic minimizer
Boolean logic minimization is traditionally used in logic synthesis tools running on powerful desktop computers. However, logic minimization has recently been proposed for dynamic...
Roman L. Lysecky, Frank Vahid
FCCM
2003
IEEE
113views VLSI» more  FCCM 2003»
15 years 9 months ago
Issues and Approaches to Coarse-Grain Reconfigurable Architecture Development
Although domain-specialized FPGAs can offer significant area, speed and power improvements over conventional reconfigurable devices, there are several unique and unexplored design...
Kenneth Eguro, Scott Hauck
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