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TVCG
2008
114views more  TVCG 2008»
15 years 3 months ago
Interactive Rendering of Dynamic Geometry
Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
Federico Ponchio, Kai Hormann
JUCS
2007
133views more  JUCS 2007»
15 years 3 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
TWC
2008
120views more  TWC 2008»
15 years 3 months ago
Energy minimization of a QAM system with fading
In this paper, the problem of choosing constellation size and transmit power that minimizes the energy-per-goodbit in a frequency-flat, long-term static fading channel is considere...
Raghavendra S. Prabhu, Babak Daneshrad
CVGIP
2004
169views more  CVGIP 2004»
15 years 3 months ago
Contour interpolation by straight skeletons
In this paper we present an efficient method for interpolating a piecewise-linear surface between two parallel slices, each consisting of an arbitrary number of (possibly nested) ...
Gill Barequet, Michael T. Goodrich, Aya Levi-Stein...
CAGD
2002
102views more  CAGD 2002»
15 years 3 months ago
Optimal slicing of free-form surfaces
Many applications, such as contour machining, rapid prototyping, and reverse engineering by laser scanner or coordinate measuring machine, involve sampling of free-from surfaces a...
Tait S. Smith, Rida T. Farouki, Mohammad al-Kandar...
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