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» Computer Vision for Interactive Computer Graphics
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146
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SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
15 years 6 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin
135
Voted
EMMCVPR
2005
Springer
15 years 8 months ago
Object Categorization by Compositional Graphical Models
This contribution proposes a compositionality architecture for visual object categorization, i.e., learning and recognizing multiple visual object classes in unsegmented, cluttered...
Björn Ommer, Joachim M. Buhmann
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Bidirectional Search for Interactive Motion Synthesis
We present an approach to improve the search efficiency for near-optimal motion synthesis using motion graphs. An optimal or near-optimal path through a motion graph often leads ...
Wan-Yen Lo and Matthias Zwicker
119
Voted
VISUALIZATION
2005
IEEE
15 years 8 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
SIGGRAPH
1993
ACM
15 years 7 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin