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» Computer Vision for Interactive Computer Graphics
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SI3D
2006
ACM
15 years 9 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer
GRAPHICSINTERFACE
2008
15 years 4 months ago
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
Interactive surfaces and related tangible user interfaces often involve everyday objects that are identified, tracked, and augmented with digital information. Traditional approach...
Alex Olwal, Andrew D. Wilson
ECCV
2008
Springer
16 years 5 months ago
Anisotropic Geodesics for Perceptual Grouping and Domain Meshing
This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
Sébastien Bougleux, Gabriel Peyré, L...
RT
2005
Springer
15 years 8 months ago
Fast Exact From-Region Visibility in Urban Scenes
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...
Jirí Bittner, Peter Wonka, Michael Wimmer
CVPR
2010
IEEE
15 years 10 months ago
Variational Segmentation of Volumetric Elongated Objects
We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glob...
Christian Reinbacher, Thomas Pock, Christian Bauer...