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CGF
2004
116views more  CGF 2004»
15 years 3 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
TEI
2010
ACM
135views Hardware» more  TEI 2010»
15 years 10 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman
JNCA
2008
113views more  JNCA 2008»
15 years 3 months ago
Hands-free vision-based interface for computer accessibility
Physically disabled and mentally challenged people are an important part of our society that has not yet received the same opportunities as others in their inclusion in the Inform...
Javier Varona, Cristina Manresa-Yee, Francisco J. ...
SIGGRAPH
1991
ACM
15 years 6 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
CHI
2005
ACM
16 years 3 months ago
Beyond threaded conversation
Describes a design for a graphical landscape approach to creating a living archive for online conversation; discusses the questions this work addresses and the design approach tak...
Paul Resnick, John Riedl, Loren G. Terveen, Mark A...