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» Computer Vision for Interactive Computer Graphics
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MM
2006
ACM
103views Multimedia» more  MM 2006»
15 years 9 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
ICIP
2005
IEEE
16 years 4 months ago
Tensor-based factor decomposition for relighting
Lighting condition is an important factor in face analysis and synthesis, which has received extensive study in both computer vision and computer graphics. Motivated by the work on...
Dahua Lin, Yingqing Xu, Xiaoou Tang, Shuicheng Yan
SIGGRAPH
1999
ACM
15 years 7 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
CVPR
1996
IEEE
15 years 7 months ago
3-D model-based tracking of humans in action: a multi-view approach
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
Dariu Gavrila, Larry S. Davis
CGF
2002
116views more  CGF 2002»
15 years 3 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal