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SI3D
1995
ACM
15 years 7 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
CVPR
2007
IEEE
16 years 5 months ago
On-line Simultaneous Learning and Tracking of Visual Feature Graphs
Model learning and tracking are two important topics in computer vision. While there are many applications where one of them is used to support the other, there are currently only...
Arnaud Declercq, Justus H. Piater
TOG
2008
88views more  TOG 2008»
15 years 3 months ago
Interaction patches for multi-character animation
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close in...
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi,...
PG
2003
IEEE
15 years 8 months ago
Interactive Simulation of Burning Objects
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...
Zeki Melek, John Keyser
CAIP
2009
Springer
249views Image Analysis» more  CAIP 2009»
15 years 10 months ago
Real-Time Volumetric Reconstruction and Tracking of Hands in a Desktop Environment
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...