Sciweavers

3490 search results - page 155 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
144
Voted
TOG
2012
222views Communications» more  TOG 2012»
13 years 5 months ago
Plastic trees: interactive self-adapting botanical tree models
We present a dynamic tree modeling and representation technique that allows complex tree models to interact with their environment. Our method uses changes in the light distributi...
Sören Pirk, Ondrej Stava, Julian Kratt, Miche...
CHI
2005
ACM
16 years 3 months ago
"I hear the pattern": interactive sonification of geographical data patterns
In this paper we describe our investigation of using interactive sonification (non-speech sound) to present the geographical distribution pattern of statistical data to vision imp...
Haixia Zhao, Catherine Plaisant, Ben Shneiderman
DIGRA
2003
Springer
15 years 8 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
TOG
2012
206views Communications» more  TOG 2012»
13 years 5 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
CVPR
2005
IEEE
16 years 5 months ago
Energy Minimization via Graph Cuts: Settling What is Possible
The recent explosion of interest in graph cut methods in computer vision naturally spawns the question: what energy functions can be minimized via graph cuts? This question was fi...
Daniel Freedman, Petros Drineas