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133
Voted
ICPR
2010
IEEE
15 years 3 months ago
Dynamic Hand Pose Recognition Using Depth Data
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
Poonam Suryanarayan, Anbumani Subramanian, Dinesh ...
211
Voted
CVPR
2012
IEEE
13 years 6 months ago
Two-person interaction detection using body-pose features and multiple instance learning
Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapi...
Kiwon Yun, Jean Honorio, Debaleena Chattopadhyay, ...
111
Voted
CHI
1997
ACM
15 years 7 months ago
Supporting Knowledge Workers Beyond the Desktop With Palplates
Palplates are a collection of touch-screen terminals placed around the office enabling human-computer interactions at the point of need. Supporting a community of mobile authentic...
Jennifer Mankoff, Bill N. Schilit
124
Voted
CVPR
1998
IEEE
16 years 5 months ago
Interactive Sensor Planning
This paper describes an interactive sensor planning system that can be used to select viewpoints subject to camera visibility, field of view and task constraints. Application area...
Ioannis Stamos, Peter K. Allen
114
Voted
MIG
2009
Springer
15 years 10 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura