Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
We present a two-layer hierarchical formulation to exploit different levels of contextual information in images for robust classification. Each layer is modeled as a conditional f...
Abstract. Matching of rigid shapes is an important problem in numerous applications across the boundary of computer vision, pattern recognition and computer graphics communities. A...
Converting point samples and/or triangular meshes to a more compact spline representation for arbitrarily topology is both desirable and necessary for computer vision and computer ...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...