Sciweavers

3490 search results - page 196 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
99
Voted
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
15 years 10 months ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
123
Voted
VISUALIZATION
2005
IEEE
15 years 9 months ago
Interactive Poster: Using CoMIRVA for Visualizing Similarities Between Music Artists
This paper presents our framework for music information retrieval and visualization (CoMIRVA). We focus on the functions for visualizing similarities between music artists or song...
Markus Schedl, Peter Knees, Gerhard Widmer
113
Voted
MUM
2005
ACM
107views Multimedia» more  MUM 2005»
15 years 9 months ago
Retargeting vector animation for small displays
We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output i...
Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooc...
152
Voted
ECCV
2008
Springer
16 years 5 months ago
Constrained Maximum Likelihood Learning of Bayesian Networks for Facial Action Recognition
Probabilistic graphical models such as Bayesian Networks have been increasingly applied to many computer vision problems. Accuracy of inferences in such models depends on the quali...
Cassio Polpo de Campos, Yan Tong, Qiang Ji
CHI
2005
ACM
16 years 4 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...