Sciweavers

3490 search results - page 199 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
126
Voted
ICIW
2008
IEEE
15 years 10 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
114
Voted
EGITALY
2006
15 years 5 months ago
Real-time Cataract Surgery Simulation for Training
Cataract is a clouding of the eye's natural lens, normally due to natural aging changes, and involving at least half of the population over 65 years. Cataract extraction is t...
Marco Agus, Enrico Gobbetti, Giovanni Pintore, Gia...
115
Voted
CHI
2009
ACM
16 years 4 months ago
WUW - wear Ur world: a wearable gestural interface
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Pranav Mistry, Pattie Maes, Liyan Chang
131
Voted
CGI
1997
IEEE
15 years 8 months ago
The Visorama System: A Functional Overview of a New Virtual Reality Environment
The recent developments in image-based rendering have enabled a representation of virtual environments based on a simulation of panoramas, which we call virtual panoramas. Current...
André Matos, Luiz Velho, Jonas Gomes, Andr&...
130
Voted
CHI
1999
ACM
15 years 8 months ago
Eye Tracking the Visual Search of Click-Down Menus
Click-down (or pull-down) menus have long been a key component of graphical user interfaces, yet we know surprisingly little about how users actually interact with such menus. Nil...
Michael D. Byrne, John R. Anderson, Scott Douglass...