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» Computer Vision for Interactive Computer Graphics
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CGF
2005
94views more  CGF 2005»
15 years 3 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi
WSCG
2004
165views more  WSCG 2004»
15 years 5 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
EUROGRAPHICS
2010
Eurographics
15 years 12 months ago
TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe
Recent proliferation of camera phones, photo sharing and social network services has significantly changed how we process our photos. Instead of going through the traditional dow...
Chia-Kai Liang, Wei-Chao Chen, Natasha Gelfand
CHI
2010
ACM
15 years 10 months ago
LayerPaint: a multi-layer interactive 3D painting interface
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward,...
Chi-Wing Fu, Jiazhi Xia, Ying He 0001
ECCV
2004
Springer
15 years 9 months ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai