We investigate the use of a thin-client based configuration in providing students with universal access to a centralized, graphical computing environment. The primary goal is to ...
This paper describes the use of computer vision to support the operation of a handheld projector, and describes four applications. Projectors in the past have been used as fixed d...
Akash Kushal, Jeroen van Baar, Ramesh Raskar, Paul...
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
This paper presents our progress on OpenVL - a novel software architecture to address efficiency through facilitating hardware acceleration, reusability and scalability for comput...
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...