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CHI
2009
ACM
16 years 4 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
139
Voted
ACMACE
2009
ACM
15 years 10 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
154
Voted
CHI
2009
ACM
16 years 4 months ago
EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers
Machine learning is an increasingly used computational tool within human-computer interaction research. While most researchers currently utilize an iterative approach to refining ...
Justin Talbot, Bongshin Lee, Ashish Kapoor, Desney...
ACMACE
2005
ACM
15 years 9 months ago
An extensible platform for interactive, entertaining social experiences with an animatronic character
The fields of human-robot interaction and entertainment robotics are truly interdisciplinary, combining the best of computer science, psychology, and mechanical engineering. Howe...
Sabrina A. Haskell, Andrew Hosmer, Eugenia Leu
VIS
2004
IEEE
95views Visualization» more  VIS 2004»
16 years 5 months ago
Interactive Thickness Visualization of Articular Cartilage
This paper describes a method to visualize the thickness of curved thin objects. Given the MRI volume data of articular cartilage, medical doctors investigate pathological changes...
Anna Vilanova, Eduard Gröller, Matej Mlejnek