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VIP
2000
15 years 5 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
VISUALIZATION
2000
IEEE
15 years 8 months ago
Mastering interactive virtual Bronchioscopy on a Low-end PC
Virtual endoscopy presents the cross-sectional acquired 3D-data of a computer tomograph as an endoluminal view. The common approach for the visualization of a virtual endoscopy is...
Anna Vilanova, Balint Hegedüs, Eduard Grö...
WAPCV
2004
Springer
15 years 9 months ago
TarzaNN: A General Purpose Neural Network Simulator for Visual Attention Modeling
A number of computational models of visual attention exist, but making comparisons is difficult due to the incompatible implementations and levels at which the simulations are con...
Albert L. Rothenstein, Andrei Zaharescu, John K. T...
CHI
2010
ACM
15 years 11 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
CHI
2010
ACM
15 years 11 months ago
Deliberate interactions: characterizing technology use in Nairobi, Kenya
We present results from a qualitative study examining how professionals living and working in Nairobi, Kenya regularly use ICT in their everyday lives. There are two contributions...
Susan Wyche, Thomas N. Smyth, Marshini Chetty, Pau...