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VISUALIZATION
2003
IEEE
15 years 9 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VRML
1997
ACM
15 years 8 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
TOG
2002
154views more  TOG 2002»
15 years 3 months ago
Image based flow visualization
A new method for the visualization of two-dimensional fluid flow is presented. The method is based on the advection and decay of dye. These processes are simulated by defining eac...
Jarke J. van Wijk
ICPR
2004
IEEE
16 years 5 months ago
Fast Tone Mapping for High Dynamic Range Images
We present a fast, effective and flexible tone reproduction method that preserves visibility and contrast impression of high dynamic range scenes in low dynamic range reproduction...
Jiang Duan, Guoping Qiu
WACV
2008
IEEE
15 years 10 months ago
Locally Adjusted Robust Regression for Human Age Estimation
Automatic human age estimation has considerable potential applications in human computer interaction and multimedia communication. However, the age estimation problem is challengi...
Guodong Guo, Yun Fu, Thomas S. Huang, Charles R. D...