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» Computer Vision for Interactive Computer Graphics
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RT
2000
Springer
15 years 8 months ago
Walkthroughs with Corrective Texturing
Abstract. We present a new hybrid rendering method for interactive walkthroughs in photometrically complex environments. The display process starts from some approximation of the s...
Marc Stamminger, Jörg Haber, Hartmut Schirmac...
CAE
2007
15 years 6 months ago
memory [en]code - Building a Collective Memory within a Tabletop Installation
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 10 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
SIGGRAPH
2000
ACM
15 years 8 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
SGAI
2004
Springer
15 years 9 months ago
Interactive Selection of Visual Features through Reinforcement Learning
We introduce a new class of Reinforcement Learning algorithms designed to operate in perceptual spaces containing images. They work by classifying the percepts using a computer vi...
Sébastien Jodogne, Justus H. Piater