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» Computer Vision for Interactive Computer Graphics
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IJRR
2002
137views more  IJRR 2002»
15 years 4 months ago
Acquisition of Elastic Models for Interactive Simulation
We present method and implementation to acquire deformable models of elastic objects. The method is based on the Green's functions matrix representation of an elastic solid. ...
Jochen Lang, Dinesh K. Pai, Robert J. Woodham
151
Voted
TOG
2002
167views more  TOG 2002»
15 years 4 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
SIGGRAPH
1993
ACM
15 years 8 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CVPR
2007
IEEE
16 years 6 months ago
Unsupervised Activity Perception by Hierarchical Bayesian Models
We propose a novel unsupervised learning framework for activity perception. To understand activities in complicated scenes from visual data, we propose a hierarchical Bayesian mod...
Xiaogang Wang, Xiaoxu Ma, Eric Grimson
168
Voted
CVPR
2006
IEEE
15 years 10 months ago
Recognition of Composite Human Activities through Context-Free Grammar Based Representation
This paper describes a general methodology for automated recognition of complex human activities. The methodology uses a context-free grammar (CFG) based representation scheme to ...
Michael S. Ryoo, J. K. Aggarwal