Sciweavers

3490 search results - page 295 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
TAP
2008
Springer
101views Hardware» more  TAP 2008»
15 years 4 months ago
A gaze-based study for investigating the perception of visual realism in simulated scenes
on the perception of visual realism. This study suggests that post-recall or simple abstraction of visual experience is not accurate and the use of eye tracking provides an effecti...
Mohamed A. ElHelw, Marios Nicolaou, Adrian James C...
CHI
2000
ACM
15 years 9 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
249
Voted
ECCV
2010
Springer
15 years 9 months ago
Guided Image Filtering
Abstract. In this paper, we propose a novel type of explicit image filter - guided filter. Derived from a local linear model, the guided filter generates the filtering output b...
TOG
2008
128views more  TOG 2008»
15 years 4 months ago
VirtualStudio2Go: digital video composition for real environments
We synchronize film cameras and LED lighting with off-the-shelf video projectors. Radiometric compensation allows displaying keying patterns and other spatial codes on arbitrary r...
Anselm Grundhöfer, Oliver Bimber
CGF
2010
218views more  CGF 2010»
15 years 4 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...