Sciweavers

3490 search results - page 310 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
PG
2002
IEEE
15 years 9 months ago
Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques
This paper presents a set of feature enhancement techniques coupled with hardware-accelerated nonphotorealistic rendering for generating more perceptually effective visualizations...
Aleksander Stompel, Eric B. Lum, Kwan-Liu Ma
135
Voted
AMDO
2006
Springer
15 years 8 months ago
Composition of Complex Motion Models from Elementary Human Motions
An appraisal of human motions and particular motion phases is essential for a good interaction between a human and a humanoid robot. We present a new method for the analysis of hum...
Jörg Moldenhauer, Ingo Boesnach, Thorsten Ste...
CGI
2004
IEEE
15 years 8 months ago
Combination of Facial Movements on a 3D Talking Head
Facial movements play an important role in interpreting spoken conversations and emotions. There are several types of movements, such as conversational signals, emotion displays, ...
The Duy Bui, Dirk Heylen, Anton Nijholt
CGI
2004
IEEE
15 years 8 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
RT
2000
Springer
15 years 8 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...