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» Computer Vision for Interactive Computer Graphics
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SIGGRAPH
1996
ACM
15 years 9 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
CGF
2011
14 years 8 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
ACMACE
2005
ACM
15 years 10 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
EICS
2009
ACM
15 years 11 months ago
A toolkit for peer-to-peer distributed user interfaces: concepts, implementation, and applications
In this paper we present a software toolkit for deploying peer-topeer distributed graphical user interfaces across four dimensions: multiple displays, multiple platforms, multiple...
Jérémie Melchior, Donatien Grolaux, ...
VRML
2005
ACM
15 years 10 months ago
Visualization across the pond: how a wireless PDA can collaborate with million-polygon datasets via 9, 000km of cable
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Ian J. Grimstead, Nick J. Avis, David W. Walker