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» Computer Vision for Interactive Computer Graphics
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DIGRA
2005
Springer
15 years 10 months ago
Law, order and conflicts of interest in massively multiplayer online games
In huge online games where great numbers of players can be connected at the same time, social interaction is complex and conflicts become part of everyday life. There is a set of ...
Daniel Pargman, Andreas Eriksson
163
Voted
DSVIS
2005
Springer
15 years 10 months ago
Mapping ConcurTaskTrees into UML 2.0
Abstract. The ConcurTaskTrees (CTT) is one of the most widely used notations for task modeling, specifically tailored for user interface model-based design. The integration of CTT ...
Leonel Nóbrega, Nuno Jardim Nunes, Helder C...
DSVIS
2005
Springer
15 years 10 months ago
Goal-Oriented Design of Domain Control Panels
Goal-oriented methodologies have demonstrated some adequacy for modelling composite systems, from high level desired properties to operational requirements on responsible agents. T...
Christophe Ponsard, Nadiya Balych, Philippe Masson...
RT
2005
Springer
15 years 10 months ago
Online Construction of Surface Light Fields
We present a system for interactively capturing, constructing, and rendering surface light fields by incrementally building a low rank approximation to the surface light field. ...
Greg Coombe, Chad Hantak, Anselmo Lastra, Radek Gr...
ADS
2004
Springer
15 years 10 months ago
Generating Socially Appropriate Tutorial Dialog
Analysis of student-tutor coaching dialogs suggest that good human tutors attend to and attempt to influence the motivational state of learners. Moreover, they are sensitive to the...
W. Lewis Johnson, Paola Rizzo, Wauter Bosma, Sande...