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PG
2002
IEEE
15 years 10 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita
166
Voted
IWVF
2001
Springer
15 years 9 months ago
How Folds Cut a Scene
We consider the interactions between edges and intensity distributions in semi-open image neighborhoods surrounding them. Locally this amounts to a kind of figure-ground problem, ...
Patrick S. Huggins, Steven W. Zucker
VISUALIZATION
2000
IEEE
15 years 9 months ago
Shock and vortex visualization using a combined visual/Haptic interface
Specific rendering modes are developed for a combined visual/haptic interface to allow exploration and understanding of fluid dynamics data. The focus is on visualization of sho...
Dale A. Lawrence, Christopher D. Lee, Lucy Y. Pao,...
SIGGRAPH
1999
ACM
15 years 9 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
148
Voted
GD
1999
Springer
15 years 9 months ago
Centrality in Policy Network Drawings
—We introduce a network visualization technique that supports an analytical method applied in the social sciences. Policy network analysis is an approach to study policy making s...
Ulrik Brandes, Patrick Kenis, Dorothea Wagner