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120
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VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 3 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
IWANN
2009
Springer
15 years 8 months ago
Integrating Graph-Based Vision Perception to Spoken Conversation in Human-Robot Interaction
In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...
Wendy Aguilar, Luis A. Pineda
145
Voted
NEUROSCIENCE
2001
Springer
15 years 6 months ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
15 years 8 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
CG
2004
Springer
15 years 2 months ago
Where computers disappear, virtual humans appear
In this paper, we survey the role of virtual humans (or embodied conversational agents) in smart and ambient intelligence environments. Research in this area can profit from resea...
Anton Nijholt