Hand segmentation is the basis of many vision-based hand gesture applications in human computer interaction (HCI). This paper proposes a novel method of skin color weighted dispar...
We present a modification of “Normalized Cuts” to incorporate priors which can be used for constrained image segmentation. Compared to previous generalizations of “Normaliz...
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Graphical models such as Bayesian Networks (BNs) are being increasingly applied to various computer vision problems. One bottleneck in using BN is that learning the BN model param...