Sciweavers

3490 search results - page 398 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
135
Voted
SI3D
2006
ACM
15 years 10 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
SIGGRAPH
2010
ACM
15 years 9 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
SIGGRAPH
1994
ACM
15 years 8 months ago
Spreadsheets for images
We describe a data visualization system based on spreadsheets. Cells in our spreadsheet contain graphical objects such as images, volumes, or movies. Cells may also contain widget...
Marc Levoy
SOUPS
2009
ACM
15 years 11 months ago
Ubiquitous systems and the family: thoughts about the networked home
Developments in ubiquitous and pervasive computing herald a future in which computation is embedded into our daily lives. Such a vision raises important questions about how people...
Linda Little, Elizabeth Sillence, Pamela Briggs
137
Voted
STORYTELLING
2007
Springer
15 years 10 months ago
Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation
We present Wide Ruled, an authoring tool for the creation of generative stories. It is based on the Universe author-goal-based model of story generation, and extends this model by ...
James Skorupski, Lakshmi Jayapalan, Sheena Marquez...