We present an approach for large-scale modeling of parametric surfaces using spherical harmonics (SHs). A standard least square fitting (LSF) method for SH expansion is not scala...
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Surface matching is a common task in computer graphics and computer vision. In this paper, we introduce a novel algorithm that aligns scanned point-based surfaces to the related 3...
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
A depth image represents a relative distance from a camera to an object in the three-dimensional (3-D) space and it is widely used as 3-D information in computer vision and compute...