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» Computer Vision for Interactive Computer Graphics
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RT
2001
Springer
15 years 9 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...

Book
525views
17 years 14 days ago
Recent Advances in Face Recognition
"The main idea and the driver of further research in the area of face recognition are security applications and human-computer interaction. Face recognition represents an intu...
Kresimir Delac, Mislav Grgic and Marian Stewart Ba...
MOBILITY
2009
ACM
15 years 11 months ago
Mobile visual access to legacy voice-based applications
Vocal systems are a well-established reality. Examples of popular voice-based applications include helpdesk services, reservation systems, and vocal mailboxes. These services, tha...
Marco Avvenuti, Alessio Vecchio
149
Voted
CGI
2003
IEEE
15 years 10 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
IHM
2009
ACM
15 years 9 months ago
Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
Jérémie Francone, Gilles Bailly, Lau...