Sciweavers

3490 search results - page 423 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
CVPR
2012
IEEE
13 years 6 months ago
Occlusion reasoning for object detection under arbitrary viewpoint
We present a unified occlusion model for object instance detection under arbitrary viewpoint. Whereas previous approaches primarily modeled local coherency of occlusions or attem...
Edward Hsiao, Martial Hebert
SIGGRAPH
2009
ACM
15 years 11 months ago
PCCD: parallel continuous collision detection
We present a novel parallel continuous collision detection (PCCD) method to utilize the widely available multi-core CPU architecture. Our method works with a wide variety of defor...
Duksu Kim, Jae-Pil Heo, Sung-Eui Yoon
ASSETS
2006
ACM
15 years 10 months ago
Designing a scripting language to help the blind program visually
The vast proliferation of GUI-based applications, including graphical interactive development environments (IDEs), has placed blind programmers at a severe disadvantage in a profe...
Kenneth G. Franqueiro, Robert M. Siegfried
RT
2004
Springer
15 years 9 months ago
Spherical harmonic Gradients for Mid-Range Illumination
Spherical harmonics are often used for compact description of incident radiance in low-frequency but distant lighting environments. For interaction with nearby emitters, computing...
Thomas Annen, Jan Kautz, Frédo Durand, Hans...
AMDO
2006
Springer
15 years 8 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa