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» Computer Vision for Interactive Computer Graphics
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DCC
2002
IEEE
16 years 4 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
VRST
2009
ACM
15 years 11 months ago
Visual feedback techniques for virtual pointing on stereoscopic displays
The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing ...
Ferran Argelaguet, Carlos Andújar
GRAPHITE
2006
ACM
15 years 10 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
NORDICHI
2006
ACM
15 years 10 months ago
Tac-tiles: multimodal pie charts for visually impaired users
Tac-tiles is an accessible interface that allows visually impaired users to browse graphical information using tactile and audio feedback. The system uses a graphics tablet which ...
Steven A. Wall, Stephen A. Brewster
DIGRA
2005
Springer
15 years 10 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque