Sciweavers

3490 search results - page 42 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
MVA
2011
234views Computer Vision» more  MVA 2011»
14 years 9 months ago
Feature tracking and matching in video using programmable graphics hardware
Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...
98
Voted
DSVIS
2005
Springer
15 years 7 months ago
A Method for the Verification of Haptic Algorithms
Joan De Boeck, Chris Raymaekers, Karin Coninx
ICPR
2004
IEEE
16 years 3 months ago
Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets
Gesture recognition is a difficult task in computer vision due to the numerous degrees of freedom of a human hand. Fortunately, human gesture covers only a small part of the theor...
Axel Saalbach, Gunther Heidemann, Holger Bekel, In...
ICCV
2011
IEEE
14 years 2 months ago
Learning to Cluster Using High Order Graphical Models with Latent Variables
This paper proposes a very general max-margin learning framework for distance-based clustering. To this end, it formulates clustering as a high order energy minimization problem w...
Nikos Komodakis
141
Voted
SI3D
2006
ACM
15 years 8 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan