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CG
2005
Springer
15 years 4 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
CG
2005
Springer
15 years 4 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
CGF
2004
106views more  CGF 2004»
15 years 4 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
GRAPHICSINTERFACE
2009
15 years 2 months ago
Separability of spatial manipulations in multi-touch interfaces
Multi-touch interfaces allow users to translate, rotate, and scale digital objects in a single interaction. However, this freedom represents a problem when users intend to perform...
Miguel A. Nacenta, Patrick Baudisch, Hrvoje Benko,...
HCI
2009
15 years 2 months ago
Social-Technical Tools for Collaborative Sensemaking and Sketching
Sensemaking is a deliberate effort to understand events or information, and a sketch is an exploratory graphic composition of a concept or observation. Within the architecture doma...
James Sullivan, Meredith Banasiak, Christopher Mes...