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» Computer Vision for Interactive Computer Graphics
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GPC
2007
Springer
15 years 10 months ago
A Thin Client Approach to Supporting Adaptive Session Mobility
Recent growth in computing devices from the smartphone to the desktop computer has led to users interacting with multiple computing devices throughout the course of the day. Modern...
Daniel MacCormac, Mark Deegan, Fred Mtenzi, Brenda...
SC
1992
ACM
15 years 8 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
VISUALIZATION
2005
IEEE
15 years 9 months ago
Texture-Based Visualization of Uncertainty in Flow Fields
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Ralf P. Botchen, Daniel Weiskopf
GRAPHITE
2007
ACM
15 years 8 months ago
Appearance preserving octree-textures
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
VISSYM
2007
15 years 6 months ago
A Tri-Space Visualization Interface for Analyzing Time-Varying Multivariate Volume Data
The dataset generated by a large-scale numerical simulation may include thousands of timesteps and hundreds of variables describing different aspects of the modeled physical pheno...
Hiroshi Akiba, Kwan-Liu Ma