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» Computer Vision for Interactive Computer Graphics
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NPAR
2006
ACM
15 years 10 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
OZCHI
2006
ACM
15 years 10 months ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas
CHI
2010
ACM
15 years 9 months ago
Cooking with robots: designing a household system working in open environments
We propose a cooking system that operates in an open environment. The system cooks a meal by pouring various ingredients into a boiling pot on an induction heating cooker and adju...
Yuta Sugiura, Daisuke Sakamoto, Anusha Indrajith W...
CHI
2000
ACM
15 years 8 months ago
The cubic mouse: a new device for three-dimensional input
We have developed a new input device that allows users to intuitively specify three-dimensional coordinates in graphics applications. The device consists of a cubeshaped box with ...
Bernd Fröhlich, John Plate
APCHI
1998
IEEE
15 years 8 months ago
The Design of Banking Websites: Lessons from Iterative Design
Iterative design is usually considered in the context of prototyping, evaluating, and improving a single product. We had the interesting opportunity to work on three distinct prod...
Tom Brinck, Darren Gergle