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» Computer Vision for Interactive Computer Graphics
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GRAPHITE
2006
ACM
15 years 9 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
145
Voted
VISUALIZATION
2005
IEEE
15 years 9 months ago
The Value of Visualization
The field of Visualization is getting mature. Many problems have been solved, and new directions are sought for. In order to make good choices, an understanding of the purpose an...
Jarke J. van Wijk
127
Voted
ACMACE
2005
ACM
15 years 9 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
147
Voted
DIGRA
2005
Springer
15 years 9 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
129
Voted
DIGRA
2005
Springer
15 years 9 months ago
Albert Goes Narrative Contracting
RPG’s (Role Playing Games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative...
Ken Newman, Robert Grigg