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» Computer Vision for Interactive Computer Graphics
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124
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ACG
2003
Springer
15 years 9 months ago
Searching with Analysis of Dependencies in a Solitaire Card Game
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Bernard Helmstetter, Tristan Cazenave
123
Voted
DSVIS
2003
Springer
15 years 9 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
CGI
2000
IEEE
15 years 8 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
130
Voted
INFOVIS
2000
IEEE
15 years 8 months ago
Density Functions for Visual Attributes and Effective Partitioning in Graph Visualization
Two tasks in Graph Visualization require partitioning: the assignment of visual attributes and divisive clustering. Often, we would like to assign a color or other visual attribut...
Ivan Herman, M. Scott Marshall, Guy Melanço...
PG
2000
IEEE
15 years 8 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...