Sciweavers

3490 search results - page 503 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
143
Voted
VISUALIZATION
2000
IEEE
15 years 8 months ago
Visualization of time dependent confocal microscopy data
The microscopic analysis of time dependent 3D live cells provides considerable challenges to visualization. Effective visualization can provide insight into the structure and func...
Wim C. de Leeuw, Robert van Liere, Pernette J. Ver...
127
Voted
SIGGRAPH
2000
ACM
15 years 8 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
150
Voted
SIGGRAPH
1999
ACM
15 years 8 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
CGI
1998
IEEE
15 years 8 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
137
Voted
VISUALIZATION
1997
IEEE
15 years 8 months ago
Fast oriented line integral convolution for vector field visualization via the Internet
Oriented Line Integral Convolution (OLIC) illustrates flow fields by convolving a sparse texture with an anisotropic convolution kernel. The kernel is aligned to the underlying ...
Rainer Wegenkittl, Eduard Gröller