Sciweavers

3490 search results - page 507 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
CGF
2008
137views more  CGF 2008»
15 years 3 months ago
Real-Time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
P. Guerrero, Stefan Jeschke, Michael Wimmer
CG
2007
Springer
15 years 3 months ago
Visual analysis of users' performance data in fitness activities
This paper presents a tool for the visual analysis of fitness performance data, such as running speed and heart rate. The tool, called MOPET Analyzer, provides a set of interacti...
Daniele Nadalutti, Luca Chittaro
CG
2002
Springer
15 years 3 months ago
Gentropy: evolving 2D textures
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
Andrea L. Wiens, Brian J. Ross
CG
1999
Springer
15 years 3 months ago
Virtual reality as a tool for verification of assembly and maintenance processes
Business process re-engineering is becoming a main focus in today's efforts to overcome problems and deficits in the automotive and aerospace industries (e.g., integration in...
Antonino Gomes de Sá, Gabriel Zachmann
GRAPHICSINTERFACE
2009
15 years 1 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...