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» Computer Vision for Interactive Computer Graphics
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162
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AIED
2005
Springer
15 years 9 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
134
Voted
CORR
2007
Springer
160views Education» more  CORR 2007»
15 years 3 months ago
How really effective are Multimodal Hints in enhancing Visual Target Spotting? Some evidence from a usability study
The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating...
Suzanne Kieffer, Noelle Carbonell
138
Voted
CHI
2007
ACM
16 years 4 months ago
Tangible user interface for chemistry education: comparative evaluation and re-design
Augmented Chemistry (AC) is an application that utilizes a tangible user interface (TUI) for organic chemistry education. The empirical evaluation described in this paper compares...
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, ...
116
Voted
CHI
2005
ACM
16 years 4 months ago
Smart laser-scanner for 3D human-machine interface
The problem of tracking hands and fingers on natural scenes has received much attention using passive acquisition vision systems and computationally intense image processing. We a...
Álvaro Cassinelli, Masatoshi Ishikawa, St&e...
124
Voted
CHI
2004
ACM
16 years 4 months ago
Understanding the micronote lifecycle: improving mobile support for informal note taking
People frequently write messages to themselves. These informal, hurried personal jottings serve as temporary storage for notable information as well as reminders for future action...
Min Lin, Wayne G. Lutters, Tina S. Kim