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» Computer Vision for Interactive Computer Graphics
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DSVIS
2008
Springer
15 years 4 months ago
Graphic Rendering Considered as a Compilation Chain
Graphical rendering must be fast enough so as to avoid hindering the user perception/action loop. Traditionally, programmers interleave descriptions and optimizations to achieve su...
Benjamin Tissoires, Stéphane Conversy
CVPR
2008
IEEE
16 years 4 months ago
Efficient mean shift belief propagation for vision tracking
A mechanism for efficient mean-shift belief propagation (MSBP) is introduced. The novelty of our work is to use mean-shift to perform nonparametric mode-seeking on belief surfaces...
Minwoo Park, Yanxi Liu, Robert T. Collins
SIGGRAPH
2000
ACM
15 years 6 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
EDUTAINMENT
2009
Springer
15 years 9 months ago
Towards Intelligent Computer Assisted Educational Role-Play
This paper investigates how graphically displayed intelligent virtual actors, mobile devices and innovative interaction modalities can support and enhance educational role-play as ...
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kri...
GBRPR
2007
Springer
15 years 8 months ago
Grouping Using Factor Graphs: An Approach for Finding Text with a Camera Phone
Abstract. We introduce a new framework for feature grouping based on factor graphs, which are graphical models that encode interactions among arbitrary numbers of random variables....
Huiying Shen, James Coughlan