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» Computer Vision for Interactive Computer Graphics
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137
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CVPR
2001
IEEE
16 years 5 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
CVPR
2001
IEEE
16 years 5 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
CVPR
2003
IEEE
16 years 5 months ago
3D Surface Modeling from Range Curves
Traditional approaches for surface reconstruction from range data require that the input data be either range images or unorganized sets of points. Since a large number of range s...
Dragan Tubic, Patrick Hébert, Denis Laurend...
CVPR
2003
IEEE
16 years 5 months ago
Object Segmentation Using Graph Cuts Based Active Contours
In this paper we present a graph cuts based active contours (GCBAC) approach to object segmentation problems. Our method is a combination of active contours and the optimization t...
Ning Xu, Ravi Bansal, Narendra Ahuja
130
Voted
CVPR
2004
IEEE
16 years 5 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...