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» Computer Vision for Interactive Computer Graphics
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WSCG
2003
209views more  WSCG 2003»
15 years 4 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
ECCV
2010
Springer
15 years 3 months ago
Multiple Target Tracking in World Coordinate with Single, Minimally Calibrated Camera
Tracking multiple objects is important in many application domains. We propose a novel algorithm for multi-object tracking that is capable of working under very challenging conditi...
Wongun Choi, Silvio Savarese
CVPR
2010
IEEE
15 years 1 months ago
Adaptive pose priors for pictorial structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar
ECCV
2010
Springer
15 years 3 months ago
Seeing People in Social Context: Recognizing People and Social Relationships
The people in an image are generally not strangers, but instead often share social relationships such as husband-wife, siblings, grandparent-child, father-child, or mother-child. F...
Gang Wang, Andrew C. Gallagher, Jiebo Luo, David A...
CVPR
2011
IEEE
14 years 12 months ago
Detection Free Tracking: Exploiting Motion and Topology for Segmenting and Tracking under Entanglement.
Our goal is to segment multiple interacting and deforming agents in a video. Detectors often fail under large body deformation or agent entanglement. On the other hand, segmenting...
Katerina Fragkiadaki, Jianbo Shi