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SIGGRAPH
1992
ACM
15 years 6 months ago
An object-oriented 3D graphics toolkit
This paper presents an object-oriented toolkit for developers of interactive 3D graphics applications. The primary goal of the toolkit is (o make it easier for programmers to crea...
Paul S. Strauss, Rikk Carey
GI
2001
Springer
15 years 7 months ago
Infrastructure for Pervasive Computing: Challenges
: As mobile and embedded computing devices become more pervasive, it is becoming obvious that the nature of interactions between users and computers must evolve. Applications need ...
Karen Henricksen, Jadwiga Indulska, Andry Rakotoni...
PG
2000
IEEE
15 years 6 months ago
Interactive Rendering Method for Displaying Shafts of Light
Recently, graphics hardware has increased in capability, and is, moreover, now available even on standard PCs. These advances have encouraged researchers to develop hardware-accel...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
ISWC
2002
IEEE
15 years 7 months ago
A Menu Interface for Wearable Computing
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Gábor Blaskó, Steven Feiner
AMDO
2006
Springer
15 years 6 months ago
Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition
Abstract. Perceptual user interfaces are becoming important nowadays, because they offer a more natural interaction with the computer via speech recognition, haptics, computer visi...
Cristina Manresa-Yee, Xavier Varona, Francisco J. ...